Hoping you’ve had a great 2014 and wishing you a prosperous 2015! :D
I’m ending this year with a few doujin shmups and other shmup related items.
Boxed but not complete (I presume). Came with marquee, two instruction strips and manual.
Not working. The HD is corrupt and first attempt to fix didn’t work out so I need to borrow a fresh disk and clone it.
The Type X+ is a Type X with a more powerful graphics card. Battle Gear 4, Half-Life 2: Survivor and Mobile Suit Gundam: Spirits of Zeon are games developed specifically for the X+ but most of the normal Type X games also run on the X+ unless they’re incompatible with the graphics card.
Very nicely presented glas with Colonel Schwarlitz Longhena from DonPachi. I have no idea when or where you could get hold of this.
Picked up a few Cave related albums as well;
The only non-shooter game by Cave released on the CAVE CV1000 hardware. It is also the only Cave release to have a song playing during attract mode.
This is the Namco version of Dig Dug, released in 1982. It uses the same pin-out as Galaga. Still waiting for a JAMMA converter so I can take the game for a spin.
Arcana Heart was first released in 2006 by Yuki Enterprise. Later in 2007 after Examu had acquired Yuki a patch called Arcana Heart FULL! was released adding more characters to the roster.
Arcana Heart equipped with the FULL! upgrade and the original version to the left. The pin-out on the PCB is JAMMA but video out is only by VGA. As far as I know this is the only PCB based game with this combo.
Released in 2001 by Sega for the Naomi system, Cosmic Smash is a combination of squash and break-out.
A coin drop type of puzzle game from Etona. Released in 1995 and the only arcade game ever published by Etona.
A 2D douijin style fighting game with an all female roster from Examu. Released in 2008 for the ex-BOARD system.
A ball and paddle game (much like Arkanoid but with a different theme). Released for Taito’s F3 system in 1997.
Released for the 25th anniversary of the Space Invaders game in 2003 for the G-Net system. The game contains several different versions of Space Invaders released throughout the years.
A collection of mini games released for Taito’s G-Net by Success in 1999.
Espgaluda (エスプガルーダ) released in 2003 by CAVE. It is the spiritual prequel to CAVE’s renowned ESP Ra.De. and was followed by Espgaluda II.
Espgaluda is widely considered to be the most accessible of CAVE’s shoot ‘em up titles. The basic mechanics of the game are simple compared to other CAVE titles but still offers a challenge to any player aiming to score high.
A complete arcade PCB kit consists of game PCB, four PCB feet, instruction sheet, marquee, pop, instruction strip, 50 A5 sized flyers with inserts for Arcadia magazine/mobile games, a letter from CAVE and, of course, a box.
Espgaluda was released for the PlayStation 2 in 2004. The PS2 version contains different playing modes; such as arcade, arrange and simulation; gallery, and a walkthrough DVD video featuring replays by Clover-TAC and KTL-NAL. In simulation mode the player can change different parameters of the game play. Arrange mode offers redesigned stages, new fighters and a remixed soundtrack.
In 2005 Espgaluda was ported to the i-mode mobile phones in Japan.
I brought one of my G-net mobo’s to Monouchi’s Taito Station last weekend for firing up some shmups on one of his Egret II’s.
For having only 20+ titles available in total the G-net actually boasts quite a few shmup games. I’m still missing Ray Crisis but we played through the ones I have. I must say I enjoyed Psyvariar ~Revision~ the most. Interesting scoring mechanism and a great soundtrack! XII Stag is an odd gem with its horizontal firing system. Shikigami no Shiro delivers as usual.
Finally having gotten Space Invaders Anniversary I ran through a few of the versions in the game and it’s quite remarkable to back 30 some years to the birth of the shmup genre.
Of course we had to play some Cave titles as well for restoring the order ;)
|Original title||怒首領蜂大復活 アレンジアルバム|
|Other titles||Dodonpachi Daifukkatsu Arrange Album
DO-DON-PACHI DAI-FUKKATSU Arrange Album
|Publish format||Commercial, enclosure|
|Release price||9240 JPY (package price)|
|Composed by||Manabu Namiki (並木学), Azusa Chiba (千葉梓), Yoshimi Kudo (工藤吉三)|
|Arranged by||RESONATOR [Kenji Ito (伊藤賢治), Kohta Takahashi (高橋コウタ)]|
Enclosed with the DO-DON-PACHI DAI-FUKKATSU Ver. 1.5 Limited Edition (JP) and Dodonpachi Resurrection Deluxe Edition (EU/US) releases for Xbox 360.
Arrangements: Kohta Takahashi: 01 – 05, 07 – 16 / Kenji Ito: 06
|Disc length 64:08|
A fifth title was planned but never saw the daylight: Monster Ancient Cline.
Examu pushed the ex-BOARD as their own proprietary arcade platform under the slogan “For the future of arcade games.”. The system had many similarities with Taito’s Type X2 system. On certain points it was more well designed; fanless (quiet), no PSU (quiet), cartridges (instead of hard drives and USB dongles), a well thought through case (easy to work with). The Type X2, released the year before) on the other hand already had better specs than the ex-BOARD.
The ex-BOARD relied on copy protection built into the motherboard (as opposed to Type X2’s dongles). This would sadly become the downfall of the ex-BOARD. The protection was way too weak and with Arcana Heart 3 being cracked within days after initial release Examu decided to retire the ex-BOARD and move future releases to Taito’s Type X2 and NESiCAxLive platform.
New update over at the CAVE Database: Deathsmiles Xbox 360 releases. Got some merchandise to post as well in a near future!